Z axis transformation in PNG Render

I’m working on this project that I need rendered ASAP, I have to pass on transparent PNGs to the Compositor. I’m fairly new to rigs and this is my first complex one, but its nothing crazy.

The issue is that I am trying to export the png sequence but all the Z axis transformations I’ve created just vanish. The OpenGL looks good, render view looks good. But if I “render Write Nodes” or export “OpenGL frames” I get the result seen in the Write preview on the right side of the screenshot I attached.

All my composites are Pass Through, I had a camera and no matter how much I adjusted it it didn’t fix anything. I tried moving everything with a master peg forward in Z but not dice. I have another scene that has the same issue. Please help!!