I’ve known about Toon Boom for a very long time, and now I feel that I’m ready to consider it for my animation. I want to discuss the different features so I can understand which product best fits my needs. My main goal is to create traditional animation; not so much modern animation. This is a general discussion of what I think fits for me, but I’m mostly looking for feedback based off of users’ experience to help me decide.
I’ve been watching a lot of tutorial videos, and the first one that jumps out at me is Storyboard. Sure, its main purpose is storyboarding, but I like the way the layers are set up on the side in a thumbnail view. The interface is most familiar to me; I’m very use to working in drawing software that use uses large layer thumbnails. And I like that the frames each have a changeable duration. I want to know if it’s possible to set each frame to such a small duration, so the entire video runs through like a flipbook. However, something that I don’t think Storyboard has, and correct me if I’m wrong, is bone rigging. I know that bone rigging isn’t necessarily used in traditional animation, but I like to use it to get an idea of how the next frame should appear. In PhotoShop, for example, I would use the “puppet warp” to bend a selection or layer to better interpret a pose. Then I would draw over it in another layer and add that as my second frame. I see Harmony can do that, but I’m unsure if Storyboard has something like that. Or is there perhaps a transform tool that can bend segments of a layer? My last concern is working with effects. It’s not a priority, but it work great to have things like glows and shadows available. Does Storyboard have this?
So I’m trying to figure out which program would be for me. Storyboard has the layer structure I like and stopframe panels, but Harmony has puppet control and effects. Please let me know which one would be better for these tasks. Thank you.