I’m looking into working with Harmony’s 3D integration for an upcoming project. I’ve managed to get it set up to render using Arnold with Maya in Harmony. I’m using Arnold’s toon shader and most of the shader information is rendering correctly except for the contour line. When rendering directly from maya the renders come out correctly with the line so I assume it’s not a problem on the Maya/Arnold side, it’s just when rendering through harmony do we lose the line.
Has anyone else experienced this or know if Harmony supports rendering with Ai toon shader?
Alternative would be to export the animated fbx/alembic information from Harmony and rendering directly through Maya. Would fbx/alembic exports from harmony be a possibility?