When I render a scene that has a Blurred and Toned object, it creates a visible clear gap around the screen borders where those objects touch the edge. When I disable the Blur, the clear border disappears. I’ve attached images to demonstrate, with Blur ON and OFF. Observe the two objects in the lower left and right corner of the screen.
Any idea why this happens? Is it a known bug, or a feature I’m using incorrectly?