swirling fog in TBS

Hi all -

Does anyone know how to or know of a place where I can go to learn how to develop a swirling fog effect? I’m tempted to create a mask in flash mx using the photoshop cloud rendering effect…not sure if that will work or not but it might give me something… thanks in advance… d ;D

I don’t know who did the visual effects at the front of iTunes but they are very effective and there are effects produced there that would suit your purpose. You could ask on the Apple Forum for info.

cheers

stevebaz

I just found this on the Bauhaus site. It could be just what you need - at blender.org

"I know this is 2d site, but if anyone here also does 3d or might be interested in adding 3d effects to your work check it this example of a simulated ocean storm

http://www.litster.nildram.co.uk/mov...S(634x270).mov

The great thing is that it was done with Blender, a free 3d app, there are also extensive tutorials on that site on how to create the effect and there is a completed ocean wave scene that you can tweak and render.

http://www.cogfilms.com/images/mine-in-water-sm.jpg
http://www.cogfilms.com/new-ocean-finished.blend

You can download Blender from here :
http://blender.org/cms/Blender.31.0.html

cheers

stevebaz

@stevebaz
your first link seems to have the middle part of the url missing.

i have worked with blender a few years ago and i even know 2d films composed in blender, the same principle as the scene planning in tbs → 2d ‘boards’ in the 3d-space.
i dunno the possible data exchange formats, though.
what fx are possible in blender (i believe they can be produced in mirage as well, as it’s predominantly a bitmap-software), they won’t be in the tbs, alas.

at least not yet :stuck_out_tongue: (am i right, tb guys? ;D)
cheers,
rob

Hi gester

I just copied this info as is and then went on to the Blender site and downloaded the Installation Blender info.

cheers

stevebaz

hi stevebaz
i mean this link: http://www.litster.nildram.co.uk/mov…S(634x270).mov
it’s somehow incomplete, isn’t it? ::slight_smile:
cheers,
rob

http://www.litster.nildram.co.uk/movies/colin-litster_FXWARS(634x270).mov

I’ve just copied pasted the above from the address line. He must have had his legs crossed and couldn’t wait … have fun

cheers

stevebaz

@stevebaz
thanx a lot.
but it’s just exactly the reason i gave up with the 3d.
i don’t want to be challenged by the technology race.
cheers,
rob

When I double click the address line in the thread I get an unknown window that says not found on this server, but when I copy and paste to the address line it works - strange!

Still, I never was a techie - I get quickly flummoxed by the sheer memory power needed to stay on top of it all.

I just want to push the creative doorbell not wire it as well.

cheers

Stevebaz



Dan,
HERE is an example of a process very close to what you are describing. The fog is created in Photoshop as a raster graphic, imported and vectorized in Flash then imported into Toon Boom Studio where it was attached to a peg and the motion was created by applying non-constant segments between key frames. There isn’t any masking effect needed just the natural transparancy of the original fog image created in Photoshop, hope this inspires your efforts. -JK

wow :o cool :wink:
cheers,
rob

;D :o :-\ Dare I try it ???

You never know till you try

cheers JK

stevebaz :smiley: