Some character sketches in Animate 2

Well, I was kind of pissed off at Storyboard cause it started acting funky, and it took like 2 hours to Optimize the project so I started doodling in Animate and came up with this.

http://www.matadorstudio.com/kf/ME.png

I know using too much textured brushes In storyboard causes problems, but the lines are beautiful and I cannot see myself not using them. It is probably the one main positive about the program.

The problem happened in these panels. Just went bonkers on me.
http://www.matadorstudio.com/kf/sb_cap.png

Here’s a closeup, I might tighten these up sometime in the future

http://www.matadorstudio.com/kf/ME3.png

http://www.matadorstudio.com/kf/ME4.png

http://www.matadorstudio.com/kf/ME5.png

Thanks Lilly, I had been up for like 48 hours straight working on my project and I think I was kind of cranky. :stuck_out_tongue:

I did find a compromise that is working so far, and that is to work on 2 panels at a time, then merge all layers and optimize. If I do 3 panels I get into trouble cause I LOVE the textured brushes and I can’t refrain from using them.

Anyways, I exported the image sequence and compiled the panels into a quicktime movie using Photoshop ← I didn’t know photoshop could that BTW

http://www.youtube.com/watch?v=ddWvFN21S_0

That was pretty good to watch. I can’t wait to see the actual scene. Your storboarding is very detailed, to the point if you actually animated in that exact style a lot of people would like it.

For the first scene if he is at a window in the high building I think you should try to finish more zooming towards a window rather the sign and then quick fade to the next scene to make it perfectly clear where the room is.

Thanks, you mean Zoom in closer to the window, so you could actually see his figure looking out the window? I thought about doing something like but then I was not sure how to cut into the next shot from there.

Do you think it would work if I zoomed in like that then fade into current shot that I have for panel 2? The script does mention the neon light reflecting on his face so maybe I should rework it a little.

Also, The end is also has the neon lights lighting up the room cause he blows a fuse when he plugs the radio back into the socket so his lights go out.

Then this is going to be in B and white (noir) how the heck am I going to light up the room with neon in B&W?

I have lots to figure out.

Here’s what I’m considering doing:

1. have him sitting on the window, kind of resting sideways and zoom in all the way to a medium shot of him, making sure I capture the where he is at in relation to the neon sign. Like this …

http://www.matadorstudio.com/nick_branson/1.jpg
fades into this
http://www.matadorstudio.com/nick_branson/2.jpg

http://www.matadorstudio.com/nick_branson/3.jpg

2. Go the SinCity route and add color only to the neon lights.

Both ideas sound ridiculous now that I actually write them down:P but I think I will try them.

I like the idea of the fade through with him in the window.

Is green the target for the zoom or where the zoom is coming from in the storyboard?


For the neon light, i guess you can’t make it obvious it is the neon light, but you can make it obvious the light is coming from the window.

I just put it up http://www.youtube.com/watch?v=Ex6t5X8TFuw I think I like this better. At least it follows the script more accurately.

The green is the first thing you see when you cut to that shot, then the red is where you end up. I don’t worry about that too much cause it is pretty much just a suggestive positioning of the camera in Storyboard. Unlike if I where doing in Storyboard Pro where you can actually animate the camera and get a much better idea of what you are dealing with.

I am shooting myself for not getting it when they had that back to school promo of $299.

Yeah I though about the neon lights, I could just make a bright white light and then turn it off to grey, and it should work.

I am thinking of doing this Frame by Frame … maybe cause I’ve learnt a thing or 2 here and there and I think I could pull it off.

Well im glad you cleared up which way the zooms are going. Makes more sense now :slight_smile:

I actually really like the start. Especially if it is the first episode. It actually reminds me of when the shows do their black and white cop interlude (just about every sci-fi show has one ep where they are stuck in some warp in black and white with a cop). I think it would be a nice intro rather than just jumping in. It is also interesting enough you won’t get bored. You need to keep the music playing over those scenes. Slow it down with some drawn out brass lines.

Alex! Nice work!
I really dig the designs you did for the detective.

Thanks 14Greg

I really like the art style you’re using for characters. The detective design is cool but I especially like the sci-fi characters and would love to see an animation using those.

Hey gang, haven’t posted in a while, so I decided to post my storyboard Progress. I am hoping to be able to get Storyboard Pro this week. I am getting a couple of offers to do Freelance work … which is mind boggling to me :stuck_out_tongue:

Http://www.matadorstudio.com/nick_branson/pdf_scrn.png

For a closer look you can go here http://matadorstudio.com/2011/01/10/the-repair-man-cometh/

and Thanks tony237

your style is good and clear. That is why ;D

Looking good and grats on the freelance gigs.

I don’t think they suck! There is a wide variety between how detailed storyboards go. Some people go for extremely rough, and some people for extremely clean - I’d say you’re over on the clean side. And from a glance it looks like your perspective is good, which is the main thing - perspective and the positioning of the elements in the scene. I say good job!

~Lilly

You know what I usually do when I’m working on a complicated perspective - I take a minute at the beginning to create my own grid. With the line tool, I draw a horizon line, then I draw some perspective lines from that horizon line to wherever my vanishing points are and voila. It only takes a minute to do, and then it gets a really nice result.

If you have scenes that are using a common perspective grid, you can also drag and drop your perspective grid into the library to reuse it as a template.

But yes, I understand your desire for a ruler. :slight_smile:

~Lilly

I’m sorry to hear that you were having some issues with Storyboard Optimisation. The only thing I can suggest is if you’re having problem with some specific frames, then just do a flatten on each frame on its own and see if that helps.

I’ve gotten some really nice looks without using the texture brushes, I think it’s just a matter of getting used to it. I still use texture brushes when doing my roughs, however.

~Lilly