Hey guys, I got a hierarchy built character with at-the-drawing level z-axis differences, and one master peg for the whole thing. All inked and colored and ready to go. Every layer is exposed for a 100 frames, and I added keyframes at the master peg (so that every child will have a peg at that point too) every 10 frames. Animate button toggled on. It’s my understanding that I should start using the Transform tool at each of these keyframes to animate the rigged hierarchies and set the character in motion, but it’s not happening. There is a “line” that threads the keyframe dots in the timeline view, but its not showing up in this case. I don’t know what’s up. Thanks for the help!
[SOLUTION] Stop Motion Frames mode was inadvertently activated by Wacom tablet shortcut