Shadows break on random frames

I don’t even know how to really describe this. I used the Apply peg transformation, the quadmap, the shadow and the cutter nodes to add a shadow on the character and a drop shadow because the tone node wasn’t working/applying the effect I wanted. It worked, but for some reason on a few frames, the effect breaks and it looks like what’s in the picture. On all other frames it works. There aren’t any keyframes on any of the frames or any added…anything. It’s viewed in the Render view.



Unless someone immediately recognizes the symptoms of your problem you are going to need to post more images of your set up. Please show the details of a frame that displays correctly and the details of this one. (Show a frame displayed correctly, open up hierarchy of timeline, open nodes in node view, etc.) Probably good idea to use two adjacent frames.