I have had an issue with Rigging in Harmony Advanced. After I enabled Deformation Tool to add bones to the character and then changed to transformation tool to test the movements, the artwork’s elements jumped up to different position which was different from the original one (please see the screenshots that I have attached with this post). Anyone knows why? Please tell me asap.
Thank you very much for your help
Have you found solution to your problem by any chance? I seem to be having the same issue and it’s just killing me!
To further analyze the situation, I would like to know if:
- the individual drawings of the upper body (head, neck, etc) were connected within/under the body-P.
- you have tried clicking on the Reset Current Deformer button, 3rd button located on your Deformation toolbar.
Yes I have done all of the things that you asked but it still doesn’t work properly