Rig becomes 'broken' when animating...

Hi there, I have this issue that is really annoying and I really need your help!

I have my rigged characters in a heirachy, using pegs. when I want to animate (using the transform tool) the arm and swap a hand, the animation between keyframes breaks apart and then rejoins on the last keyframe. I simply dont have time to go frame by frame and fix it individually. I think it might have something to do with pivots points but I can’t seem to fix it.

Please Help!

How did you position your pivot points? Did you position them on the drawing layers using the Pivot tool? If you’re using Pegs, then you’ll want to make sure that you promote the pivots to the parent peg.

Check out the Tip of the Week videos I made on Pivot Points: