I’m running ToonBoom Harmony 12.2.1, and I’m TRYING to use my Nvidia Geforce GTX 1660 SUPER, but it’s insisting on eating up 30% of my built-in Intel Core i5-9400F CPU and only 1-2% of my Nvidia GPU.
My Tablet is a Wacom Intuos Pro.
I don’t get it. Why is it lagging? I’m only using one audio layer, one camera-with-peg-layer, and one drawing layer, for the record, and it’s not even very complex - just some sketchwork while I prepare for a more detailed animation. The scene is 650 frames long, but that shouldn’t be an issue, right (given the simplicity of what’s there)?