Rendering an animation from TBS 7.1 with only 2 TGA files which are less than 200 KB total with 18 seconds of basic animation (3 bones in one "Drawing’) has advanced 6% in 20 minutes. What is up with this?
I have a fast computer and I can render 3D animation way faster than this. I do not understand why this is so slow.
Depends on many factors…
What’s the resolution of the project?
How many effects and transparency effects?
Are you rendering to the internal hard drive or elsewhere?
What else is running on your system?
How agressive is your antivirus program?
Note that the texture deform tools using Bones take more resources to calculate than making a puppet using a peg hierarchy.