Question about the Sound Panel


In the Sound panel the top space shows the Sound Element and the lower one the Current Sound.
I can’t understand how to pinpoint a specific frame from which I can start a fade-out.
In the top space, the timeline is in frames. In the lower space it’s in milliseconds.
I can use the fading handles only in the lower one, so how do I click on the exact frame if I can see frames only in the upper space?

I’m sure it’s obvious, I just can’t see it. Animate Pro’s UI is really complicated for me.


Hi Lilly

I don’t quite understand, I’m sorry.
How can I apply fades if I can’t know at what frame the fade in and out occur?
I can’t see why If I add a fade in and out and then I move the position of the sound the software cannot compensate for that. Software is supposed to do stuff for us, not the other way 'round.

You mean the answer is I should put fades in and out in the sound prior to importing it? And then move it around until the fades fit into place? Again, please excuse me if I am not understanding, but if I can’t freely play around with fades this is downright a problem. Any software can do that.

I can do fade in and out at specific frames with old amateurish Flash and a bunch of other really cheap apps, how is it I can’t with Animate PRO?

Bewildered, I must confess…

Sorry if I bug again.

But if I have a sound (say a ticking clock), and I want to to fade it exactly from frame 1000 to 1050, how exactly do I do that?

The upper panel shows me frames but the lower one just gives me milliseconds.
So once I’m on the lower one, where the fading takes place, I’m lost, I don’t know where to start and end the fade.

Please, I really need help on this.
I have quite a fem small FX sounds in my project, and many need to be faded.


I found the workaround way that when you see the bottom part of the sound element editor, there are two flags, Starting frame (Green flag) and end frame (Yellow). First check when you want to fade in/out by checking the frame number from the scene. And then in Sound Element Editor, create a key frame by clicking the blue line on the bottom (will create a white square key frame). And then move it up/down to fade in or more for both channel. And then move the yellow flag (end frame) where you want to have the fade in/out which will show you the current frame information in yellow flag. And then move the white key frame to that flag. It is little bit more to work but it works.

hi juho

yes, that works! So, with some extra attention it can be done.
I really wish there were an option to visualize frames in the lower panel.

The sound part was very bad in Flash, back when I was still using it, but I find it quite poor here in Animate, too.
Both softwares don’t really give you a good grip on handling sound, not even for simple tasks like fades.

I also find having to slide and look for the sound every time I open the sound panel quite annoying. If instead of opening on frame 1 every time, the sound panel were to open at the same frame you click on in the timeline it would be just one less thing to have to think about.

Anyway… thanks a lot for the answer!! :slight_smile:

hi Lilly

thank you for the answer and the feature submission.


So the way that the Sound Editor works is that the top panel represents what you’ll see/hear in your scene, and the bottom panel represents the sound as a whole. So if you’re doing sound editing, like fade in and fade out effects, then you’ll want to adjust the original sound, so you’ll do this in the bottom window.

The thing that’s probably a little bit confusing here is that whatever sound editing you do in the bottom window is completely irrespective of the frame that the sound is on, because at that point the sound hasn’t been applied to any frame yet. Meaning, you can select the sound in your timeline and drag and drop it around. You should set your fade in/fade out to happen wherever it needs to in your soundtrack, then you an adjust what frame that happens at in your scene.

I could put a feature request there to let it show you what the current frame is, but it might be a little bit confusing still because if you then adjust the in/out points of the sound by dragging on the green and yellow lines, then the markings indicating which frame things are on will move around. The only “constant” value that we can look at in the bottom window is the time of the sound itself.


I’ve submitted a feature request for viewing frames on the bottom window.