Is there currently any way to import an image into SBP22 in a way that preserves transparent pixels, the way a PNG would?
I am working on a project where a visual texture overlay is an important storytelling element. Importing the texture and reducing the opacity just makes things muddy. If I was boarding in Photoshop, I would use a layer blending effect to get the imported texture to look good (probably an overlay layer). Since this isn’t available in SBP I was thinking maybe a workaround could be to import an image with the pattern on a transparent BG - but so far PNGs fail to import.
Wondering if there is any kind of feature or workaround for a situation like this, or just something I’m missing.