Pivot points keep resetting to same point

I’m trying to set each drawing in a character rig to have the proper pivot points for each limb and body part, but every time I select one, the blue pivot point circle is at the same area around the character’s waist, regardless of where the drawing itself is. More problematic is the fact that, as soon as I select another drawing after moving the point, the previous drawings’ pivot point reverts back to that same middle point. Am I doing something wrong?


Could you describe step by step the process and the tool you are using?

The video tutorials made by Toon Boom refer to the Advanced Animation Rotate Tool for setting Pivots on individual parts in most cases.


Selecting that did the trick. I mistook the Loop tool for that one, since the icons are similar. Thanks.