I have a problem regarding pegs.
There’s this puppet I have to animate, and when I rotate the peg for the shin and foot, the drawings morph (squash and stretch). Also, when I use the Rotate tool in on the peg, the wheel looks more like an eclipse than a perfect circle.
I tried to make new drawings for the shin and foot, hopefully that they wouldn’t morph, but I get the same result: morphing drawings.
Can someone please help me how to fix this?
I want the drawings to be consistent in size and shape whenever I rotate a peg on a puppet.