I use Toonboom 3.5 and I create a PEG loop. But if I move the PEG in time, the loop disappear. I don’t have this problem in 3.0
Anybody have an idea?
This seem to be a bug. I just reported it to RnD and we will see what can be done to solve it as soon as possible. In the meantime the best solution would be to redo the Change Loop after moving the peg.
Sorry for the inconvenience,