parenting an object to a deformer without deforming that object

I want to have a rubber hose leg with a foot on the end. I want the foot to follow the leg when I move the end deformation point, but remain solid i.e. not deform. I can’t quite remember how to do this, and would love some pointers. until then I’ll keep looking for answers in tutorials.


What you have to use is a “Kinematic Output”
Select the deformer, add the kinematic output, go to the network and you will see your deformer has a new output connection, connect that output to the foot.

what he said…

video number 6