Hi Folks,
I got a problem here with the Open GL View. It doesn’t appear to display the results of my curve deformers. In the render view it shows up fine though so, what gives? I have attached a pic with the issue as it stands and would really love it if I could get some feedback on this matter.
I have seen this issue before in an older forum but you never know…I am using Harmony 14 Premium and my graphics card is NVIDIA.
Take a look at the screen grabs I have for exact details. I really hope I can get a solution here (like everyone else on these forums lol)
Thanks in advance, whoever’s out there,
Shane.
P.s. This issue has occurred with another rig as well…Half way through the scene I decided to ad some Curve deformers to the arm drawing and it was working well for a night and then by the following day it was acting dodgy like this current issue.
Also tried a bone deformer and i got the same results. (Rigged up in the same manner as the torso Shot I submitted. Oddly enough, the body responds well in the OpenGL view…what the heck is going on here?! lol