I’m having some trouble with peg movement. I don’t use it much but I’ve been playing with it for a while. I want to make a simple bouncing ball movement but whenever I replace certain cells for squash and stretch effects, the animation has a fit and it looks like an out of control blob and does the effects at innappropriate times. I also can’t get a curved line every time I move the peg; it comes out at an angle rather than a curve.
Concerning the control blob issue you are having I can’t quite comment on it for I would need to see what exactly your scene is like to understand the behavior.
As for the angle on pegs rather then curve this can be adjusted through a preference of the software. To do that you will need to go to Edit>Preferences>Sceneplanning tab and change the Default Tension to 0.
This should do the trick.
Thanks, I figured out my other issue on my own.