Morphing - Matching Stop Frame Animation

I have a question…

I’m new to Toon Boom.

I’m using Toon Boom Harmony at work and I need to Morph a Shape ‘Shadow Highlight’ over increments/exposure lengths to match Stop Motion Animation, 2 keyframes are set and morphed over 12 cells (in this instance)… The animation has an Exposure of 2 frames/cells.

** Please Note ** I have managed to perform the task so far by finding the Stop Motion in the Trajectory Layer Properties Editor > Drawing > and matching it manually by tweeking each trajectory by 2 stops.

However, besides being very time consuming it somehow knocks off the Morphing Animation later in the project time line! Probably by the way I’m assigning the KeyFrames?

Would it be possible to get feedback from anyone, regarding how to Systematically perform this task.

Question again: How do your Morph a Shape from one keyframe to another by ‘Specifying in Increments’ probably using velocity + ‘cell padding’ matching to Stop Frame Animation.
I have selected, in the Tool Bar Menu > Animate to Stop Motion and followed the technical help in the PDF provided. However, I’m not getting the results I expected.

Many Many thanks in advance,

I apologise now if there’s any incorrect terminology and being a vague email.

Nev :wink:

Hello Neville,

Sorry I just got your message. Note that Harmony customers should always email support directly,, to get the fastest response. If you email me direct, then sometimes I may be travelling and can’t get back to you. If you email the support team, then whoever is there that day will get back to you as soon as they can.

I am forwarding your email to the support department and they will get back to you shortly.

Toon Boom Support