Lip sync detection not working.

Whenever I map for auto lip sync detection nothing is detected. Is there something I’m missing… Please help me with some tips to get this working again.

Thank you

have you named the target mouth shapes correctly?

Yes, but actually I figured this one out. I had to manually go to each piece of dialogue and then do auto lip sync detection to it.

I had the same issue – in fact I posted a few weeks ago asking if there was a workaround. Having to re-start the auto detection every time the character starts speaking again seems very unnecessary.

I’ve asked the support team to look into this to see if there’s any way to improve this. It may just be treating each sound separately.