link an object

Hi. In Harmony Is it possible to link an object in frame 20 to another object that is in motion and separate it in frame 80?


I did that in the past with a script that was listening the current frame. As soon as the current frame was greater than a specific one, the connection of the desired peg changed.
So it was perfectly working on play mode, but when you render your scene, it was not taken in account since the scripted listener is ignored when rendering.

So I would say that the best way of doing that is to duplicate the layer, attach it to another peg, and on the specific frame, you use drawing substitution to display the one you want.

Does it make sense ?



Thank you for your comment. I’ll try this way.
But I beg other friends to teach me if they know another way.
Thank you very much.