Issue with layer stacking


Im not sure if this is astupid question but i’m havinbg some trouble with it. Im pretty need so not sure. But im makinga cut out character rig, so i have him in the side and front views, now both the arms need to be in front of the body in front view, while the right needs to behide in the side view. this applys to the legs as well, how can this be done as when layer stackin order changes it does it for all frames oviously, do i need to have them or mroe than one layer for this to work?

Karl Marshall

I figured it out, Just had to use the Z Plane transform keyframe to push elements back and bring some forward. Explained better in this tutorial Toon Boom Animate Pro - Creating Templates of your Character