I have moved and rotated the camera in 3D space.
I want my drawing/my layer to be exactly IN the camera frame, Exactly where the camera is aiming at. (where that rectangle stands),
But every time i create a new layer, and draw on it in the stage view with ‘‘Look at selected’’, i see that that layer is placed at its default position in the 3D space, not where the camera is aiming at…
I have tried to select the layer alignment ‘‘pin to camera’’ so that it partly does what i want, ((i don’t want it to KEEP pinned to the camera as it moves)) and then change it back to ‘‘no alignment’’, but then it just pops back to its default position…
So does anyone know if it is possible to transform a layer to the current camera position? Or to have the layers created at where the camera is aiming at in that moment?
if not, Toon Boom:
Feature request/Possible new features to serve this need
An ‘‘align to camera’’/’‘move to camera’’ button in the First Frame Transform tool.
Some way to draw in the camera view. for example: when you try to draw you get a message/question: ‘‘You can’t draw on this layer because it’s not aligned with the camera, do you wan’t to transform the layer to the camera’s position?’’ -cancel- -ok-