I’m using Harmony 14. So I watched this toon boom webinar that had a dog and an elephant rig. The dog rig is what I am interested in. It’s a cutout rig and she used IK for easy movement of the joints but she also used Envelope deformers for adjusting the thickness of the legs and muscles.
I tried making a rig with IK cutout and added the envelope deformers on to parts of it. When you add the deformers the pivot point will jump to the starting position in the scene but will still rotate in the original pivot when only using the deformer to move the piece. This also messes up all the IK because the IK bones will all point to that offset pivot point for the starting position of the scene. I searched to see if anyone else asked this question and it seemed most people said you can’t mix IK rigs with Bone deformers. But the person has done just that in this video with the dog rig…
Does anyone know how this person did that? At 3:53 she uses IK for the leg and at 8:17 she uses the envelope deformation to adjust the leg.
I hope that makes sense.