I have a character correctly rigged, and I want him to catch a ball that is thrown to him. When he has the ball, I obviously need the ball between the hands in the 3/4 and side views. I can’t seem to add the ball without it being totally in front of both hands or totally behind both of them.
Putting it on a layer above or beneath the rig layer doesn’t help, even if I nudge the z axis of the ball between the z axis of the hands.
Has anyone else done something like this?
I appreciate any helpful insight. Thank you.
Shawn