Inbetween/Shader glitch??

Before I in-between I of course enable enable the color shading and the light table so I can better see The previous and post drawing. However, Sometimes when I move the pivot points of my character the shade of the previous and last drawing sometimes move with it! IT defeats the purpose of where I can possible place my current in-between. Does anybody know how I can stop them moving?? IT doesn’t do this all the time, but sometimes.


Have you made a key frame before and after? It looks like you are moving inbetweening which will also affect other inbetweening unless you want to make a keyframe to block in.