I did the process of taking a character previously made in Flash and importing it into Animate 3, followed up with sticking the whole thing to a peg and saving it as a template file in my Animate library. However, while things work fine when I test the original file with the SWF import, I’ve come across a strange issue regarding the mouth for the template file.
Normally, it should be positioned like this: http://imgur.com/38PJGBb
However, when I drag the whole character across the scene, the mouth gradually shifts independently to such positions as this: http://imgur.com/5bre5tz
Also, when I try to switch between the various mouth shapes I made using the template version, this is the typical position I get when the previous shape is perfectly centered: http://imgur.com/h1hnkc5
Is there a known way to fix this issue?