"Image-Switch" with "Pass Through" mode


I’m using the “Image-Switch” node within my node hierarchy and I realized that it seems to handle the input/output as one baked image in “Bitmap” mode and not as “Pass Through” which makes me lose the possibility to nudge elements backwards and forewards.

I would love the “Image-Switch” node have a “Pass Through” mode allowing it to be used within a rig-structure rather than only to be used at the final bottom level where effects are applied globally on precomposed areas handled as one single “Bitmap”.