How do I get an imported bitmap to work with the light table

That is the question.
I have imported a bitmap to trace and even if I ‘expand the symbol’ it still shows at 100% opacity when I turn the light table on.

Anyone have any ideas or know of any other ways I can adjust the opacity of a bitmap so I can trace over it easily?

It seems that expanding the symbol did the trick in drawing view but not in camera view. I thought It was supposed to work there too or am I wrong??

AH ha!It does work. But only have a drawing tool selected. It kind of makes sense though not the really obvious kind.I hope this one person support thread helps others :)Huge RegardsDave