I have Nodes like Constraints, Dynamic Springs, and Transformation Limits that I use for the rigging process. However once the values are entered, I don’t plan on using them again which is why I don’t want them visible in my Timeline. How do I hide these layers?
For example, Kinectic Output has its own layer but cant be animated, why??? I know that older version of Toon Boom allowed you to hide deselected layers.
Is there more options to hide the mechanics of my rig since they dont play a part in my animation going forward?