just started using caching with a high resolution print project that has many thousands of strokes in deeply nested groups and compositing pathways, so it’s a great new feature for me in h17. looking forward to it optimizing performance even further. is there an in-harmony way for me to view performance levels, cpu/gpu effort, and observe the gains from caching being used?
a bunch of important fixes in here, very happy to see fixes like this:
“Resolved an issue that caused crashes on macOS when working in the Camera or Drawing view with multiple OpenGL views opened”
i ALWAYS have 2 camera views open on different monitors set to different zoom levels, so it’s vital that this is a stable arrangement. thanks!
This is a question has a lot of variables that I cannot directly answer but I have asked one of our experts in the area to reach out to you and answer all of your questions. You’ll be hearing from them either via phone or e-mail soon!