I’m using the online documentation to figure out deformation chains in Harmony 12.
Is it possible to have a deformation envelope at the end of a deformation chain?
For example, I have a sample character with head and torso drawings on separate layers.
I have a 2 point (start/end) curve deformation running through the torso. There is a bezier handle at the end point so I can put some bend in the torso.
I would like an envelope deformation on the head drawing. I have the head drawing as a child of the torso drawing, so that the head pivot stays put on the torso through any torso deformations. But, if the head drawing is a child of the body when I draw the envelope, I cannot close the envelope. Alt-clicking puts an endpoint on the Torso’s curve deformation.
If I un-parent the head from the tosro, I can draw the envelope deformation correctly, but the head drawing becomes a child of the curves and offset nodes for the envelope deformation. Parenting the offset node to anything other than a master character peg alters the envelope curve.
Is there way to have a functioning envelope deformation on the head, but still have its pivot be a child of the torso’s curve deformation?