possible issue with most recent Windows 10 and Harmony 12.2.1. Scene renders fine in Export but both Open GL and Render View goes black on play / preview. Also the RenderPreview Node makes everything go black when active.
Is there any known bug or solution to this?
Sorry, only the usual, make sure you have updated drivers, check the OpenGL settings on preference Windows, Update Drivers and then reinstall TB, etc
Try disabling Windows Effects, and I think there’s an option that avoids problems when Settings are activated.
Solved. Turned out, after the Windows and driver updates I’ve done previously, the Harmony was set to run on integrated intel graphics instead of nvidia.