flickery outlines

hey Toonboomers, i see some stylized animations which have characters with flickery outlines throughout the production. i don’t know if there is a name to it but has anybody here tried doing that? is there a simple way of replicating that in Animate?

I guess you mean boiling, where each pose is re-drawn with the slightest changes? Instead of treating the drawing on the timeline as a single drawing, then, you have to use the two drawings for the duration of that pose.

Well, at least that’s how I do it. If one drawing lasts 24 frames, for instance, I have 2 frames with drawing 1, 2 frames with drawing 2, then copy those four and paste 6 times.

Often, I’ll use 3 versions of a drawing. To my eye, it looks a little less mechanical.

Also, although the ‘slight’ changes to the drawing makes the animation boil nicely, there’s a different look you can achieve not by re-drawing but by offsetting the drawing just a little. That way, the pose seems to sort of … bob around.

Some people who animate in After Effects apply a preset, random wiggle to their drawings.

If this is NOT what you mean, then forget the above. :slight_smile:

It actually naturally happens with rotoscoping.

If you trace by hand roughly over every drawing you have made by hand you will end up with the effect.

I know the effect you mean, Amin. I wonder if there wouldn’t be some sort of effect or plugin you could use in post production like in AfterEffects or Vegas. Let me know if you come up with something as I’ve often wondered how this was accomplished.

Found this thread that might be a lead to a solution: http://www.11secondclub.com/forum/viewtopic.php?id=8207

Hey Campers, I did a tut on this a while ago. It’s one of my favorite tricks to do. Hope this helps http://www.tonyteach.com/2011/05/multiplane-animation-w-a-wiggle/