'Dots' for Node tree organisation


In The Foundry’s Nuke, you are able to create ‘dots’ on the connecting lines of the node tree, which enables complete control over the organisation of the tree structure so there are no overlapping lines and it’s clear what is being affected where. It’s a really great feature and would be useful for any node-based software.

Emily de Klerk

The same in Unreal 4, it helps to maintain a clean view and group lines connecting to the same node, it’s really useful. I was wishing the other day that Toon Boom had that.