Hi everyone,
I would like to have two windows camera :
one with the display of my character
an other with my entire scene…
BUT on the window camera with the display of the entire scene, I don’t want to see deformer, or manipulator I’m working on in the other window (Character’s display camera), I just want to see the final result
Is it possible ? any idea ?
Thx
Have a good day
Juliusse
Currently, it is an all views or none situation when showing deformers.
As far as I can tell the deformer toolbar applies to deformers but no buttons apply separately to individual views.
When I test this it isolates a deformer and hides the rest but the behavior is displayed consistently in all camera views.
rkriz
January 11, 2018, 10:16pm
5
There is a button you can add to the deformation toolbar called:
“show selected deformer and hide all others”
Right-click the deformation toolbar and select “customize”