Is there a way of using an image as a displacement map / bump map to deform another using the alpha or lightness values??
thankiess
Hi, Dani_dipa
There is no ‘displacement map / bump map’ in Toon Boom Harmony, but there are similar ones. Please refer to the document:
1 Like
thank you for your answer
I was looking for something that deforms an image based on another… like the turbulence node but deforming according to a black and white image
I guess I will move this post to the request new features then
1 Like