Hello all!
I’ve had some time to play with the deformers again, and I’m running into an issue that I’m not sure how to approach. For the arm, the character has three layers of an upper-short sleeve, a fore-arm arm, and a hand. The bone is running through the sleeve and the fore-arm, and the hand is plugged into the kinematic output port. Pretty basic.
Here’s the issue: I’m trying to make it so that when I tweak the arm to an extreme, I would like the fore-arm to overlap the sleeve in a natural way. I’ve included a pic with a red dotted line to how I would like the fore-arm to rest on top of the sleeve:
http://i206.photobucket.com/albums/bb262/ganklin/fold_issue_zps427c08cb.jpg
I tried putting the fore-arm on top of the sleeve and using a cutter to define the intersection, but that didn’t seem to work. Any thoughts? Thanks!
For fun, here’s a link to PIctionary’s title theme for the NES, because why the hell not? Hahahaha
https://www.youtube.com/watch?v=SJwh3erQlyE&list=PLB8C47C3CC46BD805