Deformer jumping out of place on timeline only???

I’ve got a couple of students who have somehow made their deformer rig move out of the timeline hierarchy. It jumps to the top of the timeline and is represented by a deformer box named “1”. The deformer still works. Very odd. If I try to move it back to where it is supposed to be, it messes up the character. Anyone seen this before?
Thanks

I am not familiar with what all the various modules do within the deformer, but they appear to be in the right place. I’m not sure I would recognize one out of place. I can tell you that in the top layer of the network, everything appears normal.

Here are some screen captures of a broken deformer. Look for the “1” box at the top of the timeline. It belongs in the l_hand layer.

http://i299.photobucket.com/albums/mm286/Daisywink1/toonboombrokenl-hand_01.jpg

http://i299.photobucket.com/albums/mm286/Daisywink1/l_hand_network1.jpg

http://i299.photobucket.com/albums/mm286/Daisywink1/l_hand_network2.jpg

and here is the r_hand for comparison (not broken)
http://i299.photobucket.com/albums/mm286/Daisywink1/r_hand_network1.jpg

http://i299.photobucket.com/albums/mm286/Daisywink1/r_hand_network2.jpg

OK. Thanks.

Is everything still connected properly in the Network View? I wonder if they somehow removed a connection, and that popped it out.

~Lilly

I think the easiest thing here would be to email the problem file to support@toonboom.com and we can try to figure out what happened! It’s kind of hard to see in the images.

~Lilly