Creating a Bone Cycle

How can you create a cycle with a walking bone animation? With a walking cycle created with just frames I can create as many cycles and have the animation say walk a cross the scene. I am having problems trying to do the same with a bone walk cycle. I have tried coping the boned animation to the library then copy in back to the time line but at the point where they meet there is a jump. The tweening of the bones from one cycle to the next I can’t seem to overcome. Do I have to have the create the boned animation to walk across the whole seen or is there something I am missing.


Thanks,


Vince

I will try to do like you because dropping the cycle from the library seems logical…

Is it possible to send your project example to support@toonboom.com so that we can give you suggestions on how to make a smooth transition?