Crash Dump Location?

Hi TB folks

I’m currently having crashes and hangs in SBP 5.5 using 3D sets and manipulating/tweaking sub-objects I have separated from the 3D graph.
The objects are generally incredibly basic proxy objects cubes and the like. So it shouldn’t be crashing out of performance related issues…

However I would like to try and self diagnose the problem, but can’t seem to find the location of crash dumps.
Could someone enlighten me please?

Thanks
Hugh

Mac or Windows?

When it crashes there must be some sort of error message.
What specifically does the error message say when this happens?