Hi TB folks
I’m currently having crashes and hangs in SBP 5.5 using 3D sets and manipulating/tweaking sub-objects I have separated from the 3D graph.
The objects are generally incredibly basic proxy objects cubes and the like. So it shouldn’t be crashing out of performance related issues…
However I would like to try and self diagnose the problem, but can’t seem to find the location of crash dumps.
Could someone enlighten me please?
Thanks
Hugh