Does “Convert Deformation Animation to Drawings” only work with vector layers? I’m getting error when I try on bitmap layers, but, it doesn’t specify that the reason is bitmap.
The error reads:
Deformed drawings can only be converted to normal drawings if they are under a deforming rig which support multiple deformation chains.
I’m not sure what that is referring to. I have my arm bitmap layer connected to a bone rig (non game rig) that consists of 3 bones (bicep, forearm and hand). I have animated it over 30 frames. I select the frame range and try to convert to normal drawings; but, receive above error when I do.
Structure looks like:
| LeftArm (this is bitmap layer)
On this page - Harmony 14 Premium Documentation: Converting Deformation Animation to Drawings - it does state in the last step “Your selection is converted to vector drawings.” But, in the images on this page, it is showing the drawing layer is under a bone, like this:
Thank you for any assistance.