Character different views bone tool

Hello there,

I am new in animation with toon boom studio… currently i am working in a character for an app.
So im using the Bone tool to animate.

My question is about the views. There is a way to set the view so when the uperbody change to the side, all of the other elements (Arms, legs etc,)
change to the same side?

Or it has to be done one by one, body part by body part depending how the animation goes?

thanks! :slight_smile:

It is tricky to answer since it is not 3D application.
The easiest way is having a master template for each turn around for bone structure and change the timing by importing at least 2 templates (ex, front- side or front-3/4-side)