I’m currently trying to animate a ball with a tail. I have a layer for my ball bouncing, a tail layer above it and a tail layer below it for when the perspective of the ball changes and the tail needs to be in front or behind the ball respectively. However, every time I export my project the entire layer below the ball disappears. I’ve previewed my project in camera mode and everything looks and appears just fine but when I switch to OpenGL view, the tail layer beneath the ball doesn’t show up at all.
Could we see a screen shot showing the time line and another screen shot of the ‘node view’ window?
Damm even I am having a similar kind of issue, I have searched all over the internet and even have posted on number of threads on different forum, no solution seems to work. I am really frustrated, can anyone of you here help me resolve this issue, I am very much tired now.
teatv.ltd net banking
Would help to see it all displayed nothing hidden. Are you applying any effects to that tricky layer?