cell switching for frontside, and other views?

I was wondering what is the typical method for dealing with a character switching from front, quarter, side views.

Do folks tend to add these as cell swaps, or make an entire template for each view?

The reason I ask, is I have a character who I want to look around while talking, and yet keep the body facing forward.


Here is a short video demonstration:
(no sound, it’s all fairly simple and self-explanatory)

If you like, here is the final project:


Thank you sooo much!! That was exactly the answer I was looking for. There seem to be so many little ‘tricks’ like this that make things so much easier.

I appreciate the links, and help :slight_smile: