Building hierarchy question

Hi! I build cut-out character. Then i’ve build hierarchy and all dependencies. It looks fine and everything works. But when I move master peg the character breaks apart. Hands and legs moving with different speed. What can be wrong?

Check the Z-Position of your parts…
Look into the Layer Properties, or Coord.and Control Points-, or into the Top-Panel.
Then position your parts correctly using the Z-Axis.