Autopatch node not working properly?

so i have these finger drawing parts that are rigged, and they’re layered properly on one side (front), but i have some finger parts on the back that aren’t working like the front side.

the lineart overlap each other but not the color

i’ve looked at it for hours and idk what could be the problem, maybe the autopatch? but i really can’t see it

i’d like the back fingers to work the same was as it does with the front ones :’)

here are some pics and gifs to elaborate ahaha, sorry for the messy nodes layout

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front fingers: (works fine)

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back fingers: (won’t work)

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if anyone can see the problem please tell meeee :pleading_face::cry:

Check in your arm front(node pic) Line-Art_3 node properties and compare them to arm back(node pic) Line-Art_1 node properties. Looks like you would have had to check Flatten and Apply to Matt Ports… in the Line-Art Properties for it to work.

Hi,

Just in case, I think that it is always good to set all you composites to “Pass Through”. :slight_smile: