Ability to Use Constraint/Dynamic Spring Node with Deformation Node(Bone & Curve Node)

If we can use Constraint/Dynamic Spring Node with Deformation Node(Bone & Curve Node), it will be pretty powerful feature! So I eagerly hope it will be added to the next version of Hamony.

Great, Toom Boom team!
Hope Dev team think this feature is worth developing in the near future.

I absolutely do read everything posted on this forum and add it to my notes to take back to the rest of the team! So even if I cannot respond to every post, they are getting read and noted down.

YEEEEESSS I think about this!

I’m glad that there are some guys who think it’s a great feature. I hope Toon Boom team hear our voice.

Yea that would really be useful, especially spines with deformers on them.

I’m glad that I’m not the only one who want this feature. Is there any other guys who want this?

I want that!!!

Hope there are so many guys who want this! Let’s raise our user voice to improve awesome Toon Boom Harmony 16.